Math Standard • www.corestandards.org/Math/Content/K/G/B/5/
...components (e.g., sticks and clay balls) and drawing shapes.
Math Standard • www.corestandards.org/Math/Content/4/introduction/
...two-dimensional shapes. Through building, drawing, and analyzing two-dimensional shapes, students...
Grade 5 » Number & Operations in Base Ten » Perform operations with multi-digit whole numbers and with decimals to hundredths. » 7
Math Standard • www.corestandards.org/Math/Content/5/NBT/B/7/
Add, subtract, multiply, and divide decimals to hundredths, using concrete models or drawings and...
Math Standard • www.corestandards.org/Math/Content/6/introduction/
...scale drawings and constructions in Grade 7 by drawing polygons in the coordinate plane. Grade 6...
Math Standard • www.corestandards.org/Math/Content/7/introduction/
...area, surface area, and volume; and (4) drawing inferences about populations based on samples....
Grade 7 » Geometry » Draw construct, and describe geometrical figures and describe the relationships between them. » 1
Math Standard • www.corestandards.org/Math/Content/7/G/A/1/
...lengths and areas from a scale drawing and reproducing a scale drawing at a different scale.
Math Standard • www.corestandards.org/Math/Content/HSG/introduction/
...contexts—interpreting a schematic drawing, estimating the amount of wood needed to frame a...
High School: Geometry » Similarity, Right Triangles, & Trigonometry » Apply trigonometry to general triangles » 9
Math Standard • www.corestandards.org/Math/Content/HSG/SRT/D/9/
...= 1/2 ab sin(C) for the area of a triangle by drawing an auxiliary line from a vertex perpendicular...
Math Standard • www.corestandards.org/Math/Content/HSS/introduction/
...Randomization has two important uses in drawing statistical conclusions. First, collecting data from...
High School: Statistics & Probability » Using Probability to Make Decisions » Use probability to evaluate outcomes of decisions » 6
Math Standard • www.corestandards.org/Math/Content/HSS/MD/B/6/
...probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).